Not many games get to incorporate with it a whole new theory about the earth's weirdest phenomenons, even if the phenomenon and the theory is only make believe. Dark Dimensions - City of Fog is one such game as it tackles a new theory called "dark dimensions". And frankly, I'm sensing sequels in the air for this adventure casual game.
The game is all about jealousy, death and a mysterious city suddenly wiped off of the face of the earth, hence the name city of fog. More than a hundred years ago, Silvertown was literally swallowed by fog and the cause of this strange occurrence is still unknown. Most likely because there is nothing left to investigate as the town is now considered as a dark dimension known only to enthusiasts. Good thing that you're also one such expert knowledgeable enough to enter the realm of dark dimensions, with the fogged up Silvertown marking the beginning of a very long adventure.
Dark Dimensions - City of Fog is one of our best adventure games because of not only holding the top position in our rankings for the last week but also because of its engaging gameplay and unique storyline. The game introduced a new concept to create endless plots for further installments of the franchise and I just applaud the creative genius behind the introduction of the dark dimensions concept. But that doesn't mean this is the game's only selling point because we can also talk greatly about its production value.
The game is beautiful, in an eerie and scary way, totally capturing the concept and probably telling you to not play this game alone a night. Just because it is partially hidden object doesn't mean that you should let your guard down as the game might catch you off guard with unpleasant surprises. Couple that with the music and background sounds simply telling that there's much love put into this game's overall production.
The hidden object gameplay is not as straightforward too as many other games of this type. In each hidden object scene more items are deemed as tools and may be used on that same scene. For example, the list asks you for a knife, you'll be surprised that this knife goes to your inventory, after which realizing that you'll need to use it to carve a piece of wood into a wooden cup asked by the same list. Good thing that the listed words are color coded, blue for objects in plain sight and yellow for objects you need to put some effort into finding.
And of course, there are the puzzles that I rate into the above average difficulty. More than half of the puzzles I cannot solve without either clicking randomly or spending an hour of thinking. And in the spirit of making the game less boring in figuring out the puzzles, there's that handy dandy skip button that will solve the puzzle instantly for you.
The artwork is great and voice acting done very well. It's easy to get lost on some objectives though since the hint button is not that flexible to hint you on what to do next with regards to certain circumstances you've encountered. Good thing that your diary is available, keeping you in track with your mission, and fun to read too as it summarizes the story as you have followed it on the game. But still prepare yourself for the fright as most of them come unexpected.
No comments:
Post a Comment